Showing posts with label 3ds Max. Show all posts
Showing posts with label 3ds Max. Show all posts

Saturday, 28 February 2009

Animated Logo

This is my final logo for my identities module. I decided to animate it just to see how it looked, think it looks okay and i am pleased with my finished logo!

Logo

These are the renders for my Logo for my identities module. I first created my logo in illustrator from my scanned hand drawn logo. I have then imported the illustrator file into 3ds Max where i have added the different materials and colours. I have also varied the background and also the light and shadows to create different effects.









Football - Finished

This is my finished football for my showcase. I added a different grass texture underneath to make it look more realistic as you can now see the blades of grass.

Water Animation

This is my water i created animated. This is done by adding phase to the material that is the water. I think its really effective and looks like real water, this is aided by the sphere which also creates a good effect.

Water in 3ds Max

Another idea i had, similar to the landscape was to have it set on water. This is the still render of my water. I think this looks pretty good when the water was animated. I followed a tutorial for most of the design however i created my own textures for the water, sky and also the sphere! I added the sphere to create the effect of an object floating on the water, therefore adding to the realism. The sphere also reflects the water when its animated which looks good!

3ds Max Landscape

Another idea i had for my showcase was to have a kind of landscape concept. I tried to have a go at doing this myself as i thought i had learnt quite a lot in 3ds Max recently and felt quite confident. I started by inserting a plane and adding a texure, which is a picture of some grass close up. I could then add bump to make it look like hills or more flat. The sky was added by using a gradient material and selecting the colour of sky.


To make the landscape look a little more realistic i added some fog, this is done under the rendering toolbar under effects.

I think the landscape looks good as a starting point, however, much more detail is needed if i am going to make it look anything like being real!

Monday, 9 February 2009

The Earth and Moon


As practice in 3ds Max i decided to watch tutorials on different things in an attempt to gain a basic knowledge of all the different functions. I decided to make the Earth and Moon as this looked quite good on example i had seen.

The main part of making the planets are to use the material layers on each of the spheres. i downloaded the textures of the Earth and Moon from the Internet in order to create my render.

I rendered a still image of my Earth and Moon and also one with the camera moving around it. I think the final result is very effective.

My finished Earth was complete with a cloud layer and also a glowing atmosphere layer which i think looks really good.


Friday, 6 February 2009

3ds Max - Car Crash

I decided to watch a few 3ds Max tutorials on Youtube to try and improve my 3ds Max skills. I found one that had a car crashing though boxes; I thought it sounded pretty cool so decided to so this one. I was using a tool in 3ds Max called Reactor, it seemed to be quite useful but at the same time rather complicated. My finished animation is not what I had hoped for as the boxes fall before the car hits them, I cannot work out why this happened and can’t fix it but iv uploaded it anyway.

3ds Max Seminar Week 2

This is my creation from the second 3Ds Max seminar. I made a moving Octopus. I am not 100% pleased with my finished result so I am going to remodel it at a later stage, however I have been making my own animations and practicing in 3Ds Max.